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The routledge companion to video game studies [Texte imprimé] / edited by Mark J. P. Wolf and Bernard Perron

المساهم (المساهمين):نوع المادة : نصنصالسلاسل:Routledge companions (Routledge, London)تفاصيل النشر:New York ; London : Routledge, 2014وصف:1 vol. (XXIV-518 p.) : ill. ; 25 cmتدمك:
  • 978-0-415-53332-4
الموضوع:تصنيف DDC:
  • 794.8 23E
تصنيفات أخرى:
  • 790
ملخص:"The number of publications dealing with video game studies has exploded over the course of the last decade, but the field has not yet produced a comprehensive reference work. The Routledge Companion to Video Game Studies, by well-known video game scholars Mark Wolf and Bernard Perron, aims to address the on-going theoretical and methodological development of game studies, providing students, scholars, and game designers with a definitive look at contemporary video game studies. Features include: -comprehensive and interdisciplinary models and approaches for analyzing video games; -new perspectives on video games both as art form and cultural phenomenon; -explorations of technical and creative dimensions of video games; -accounts of the economical, political, social, and cultural dynamics of video games"-- Provided by publisher.
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Livre Livre Bibliothèque centrale En accès libre 790 / 392 (إستعراض الرف(يفتح أدناه)) 1 المتاح 000005520329

"The number of publications dealing with video game studies has exploded over the course of the last decade, but the field has not yet produced a comprehensive reference work. The Routledge Companion to Video Game Studies, by well-known video game scholars Mark Wolf and Bernard Perron, aims to address the on-going theoretical and methodological development of game studies, providing students, scholars, and game designers with a definitive look at contemporary video game studies. Features include: -comprehensive and interdisciplinary models and approaches for analyzing video games; -new perspectives on video games both as art form and cultural phenomenon; -explorations of technical and creative dimensions of video games; -accounts of the economical, political, social, and cultural dynamics of video games"-- Provided by publisher.

Notes bibliogr.

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