000 00894cam a2200301 i 4500
001 a540634
008 130930s2014 xxk 001 0 eng d
009 540634
020 _a978-0-19-989664-6
035 _a1040879804
040 _aDLC
_bfre
_cDLC
_dFRAS
_eAFNOR
044 _axxk
_axxu
072 _aSHS
082 0 4 _a371.33
_223E
084 _a371.3
245 0 0 _aLearning by playing
_h[Texte imprimé] :
_bvideo gaming in education /
_cedited by Fran C. Blumberg
260 _aOxford ;
_aNew York :
_bOxford University Press,
_c2014
300 _a1 vol. (XI-358 p.) ;
_c24 cm
504 _aNotes bibliogr.
653 _aEducational technology
653 _aEducation / Effect of technological innovations on
653 _aVideo games and children
700 1 _aBlumberg, Fran C.
_eEd.
_4340
_9370594
930 _a540634
931 _aa540634
990 _aamiri
095 _axxk
999 _c477572
_d477572